Icons

An icon file may be referenced by putting single quotes around the filename. The file extension determines the type of icon. Currently supported icon types are,  ,  , , and. To create dmi icons, use the Dream Maker icon editor. This allows you to make animations, 4 or 8 directional icons, and icons with different states (such as "live" and "dead").

Example mob icon = 'monster.dmi'

You can also load icons into memory at run-time and manipulate the graphical data to produce new icons dynamically. This is done by creating an /icon object.